Factsheet

Developer:
State Machine Production Committee
Based in London, England

Release date:
2017

Platforms:
PC / Mac

Website:
statemachinegame.com

Regular Price:

(To BeAnnounced)

Description

STATE MACHINE is the story of a wandering programmer on a distant island, disrupting the world. It is a story of survival in the industrial style: of teaching robots to be smarter, to be better, and to make money. After that... what else might they learn?

STATE MACHINE is the sharp end of the robot revolution.

History

State Machine started life as an experimental prototype in December 2015. In regular sessions at London's Scenario gaming bar, Terry and Ruari joined forces to bring it to life.

Features

  • Solve problems together with your new robot friends!
  • Enjoy a peaceful holiday on a charmingly windswept island!
  • Build a self-reliant nation that can survive the apocalypse!
  • Will Not Teach You To Program

Videos

There are currently no trailers available for State Machine. Check back later for more or contact us for specific requests!


Images

screen3.png
LockedOut.png
Exploring.png
screen2.png
LetsGo.png
BestFriend.png
OceanChill.png

logo

Awards & Recognition

  • "Selected for Leftfield Collection at EGX Rezzed" EGX Rezzed, 30th March-1st April, 2017

Twitter
Rapid-fire news and updates at twitter.com.

Tumblr
Additional images and videos at statemachinegame.tumblr.com.


About State Machine Production Committee

Boilerplate
The State Machine Production Committee is a bureaucratic partnership guiding development of the independent videogame "State Machine" by Terry Cavanagh and Ruari O'Sullivan. It's where we store our meeting notes and take faxes.

More information
More information on State Machine Production Committee, our logo & relevant media are available here.


State Machine Credits

Terry Cavanagh
Programmer / Designer / Artist

Ruari O'Sullivan
Programmer / Designer / Audio


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks